Add test for when Steam is uninitialized
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@ -80,7 +80,7 @@ TEST_CASE("Run a game with command line parameters")
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* test of how init runs at the launch of a program. */
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sb::init();
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INFO("Passing zero and null to init");
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UNSCOPED_INFO("Passing zero and null to init");
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CHECK_NOTHROW(sb::init(0, nullptr));
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SECTION ("Passing a non-existent option")
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@ -195,7 +195,7 @@ TEST_CASE("Run a game with command line parameters")
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/* Restore original buffer to stop capturing std::cout */
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std::cout.rdbuf(prevcoutbuf);
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INFO("Running the main loop");
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UNSCOPED_INFO("Running the main loop");
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std::optional<float> start_seconds;
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bool checked = false;
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bool started = false;
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@ -229,7 +229,7 @@ TEST_CASE("Run a game with command line parameters")
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}
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});
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INFO("Running the main loop using a bound class member function");
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UNSCOPED_INFO("Running the main loop using a bound class member function");
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CHECK_NOTHROW(luigi_game.run(std::bind(&TestGame::draw, &luigi_game, std::placeholders::_1)));
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CHECK(luigi_game.call_count == 10);
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@ -238,7 +238,7 @@ TEST_CASE("Run a game with command line parameters")
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std::this_thread::sleep_for(std::chrono::seconds(5));
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#endif
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INFO("Runnning the main loop with separate draw and update functions");
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UNSCOPED_INFO("Runnning the main loop with separate draw and update functions");
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start_seconds.reset();
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int draw_count = 0;
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int update_count = 0;
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@ -807,7 +807,7 @@ TEST_CASE("Steam API connection")
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FAIL("There must be a file named \"steam_appid.txt\" in the working directory to run this test.");
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}
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INFO("Checking sb::cloud::steam interface was set to initialized");
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UNSCOPED_INFO("Checking sb::cloud::steam interface was set to initialized");
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REQUIRE(sb::cloud::steam::initialized());
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/* Run again for logging now that logging is initialized */
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@ -949,6 +949,13 @@ TEST_CASE("Steam API connection")
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luigi_game.quit();
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sb::quit();
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/* Make sure Steam is indicated as unavailable if the framework is initialized with Steam initialization
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* force-skipped. */
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sb::initialize_steam = false;
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sb::init();
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CHECK_FALSE(sb::cloud::steam::initialized());
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sb::quit();
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/* Set the log to stdout, so the next test can start with the default. */
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sb::test::reset_log_function();
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}
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