19 lines
		
	
	
		
			451 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			451 B
		
	
	
	
		
			C++
		
	
	
	
	
	
/// @ref core
 | 
						|
/// @file glm/ext/matrix_double2x3.hpp
 | 
						|
 | 
						|
#pragma once
 | 
						|
#include "../detail/type_mat2x3.hpp"
 | 
						|
 | 
						|
namespace glm
 | 
						|
{
 | 
						|
	/// @addtogroup core_matrix
 | 
						|
	/// @{
 | 
						|
 | 
						|
	/// 2 columns of 3 components matrix of double-precision floating-point numbers.
 | 
						|
	///
 | 
						|
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 | 
						|
	typedef mat<2, 3, double, defaultp>		dmat2x3;
 | 
						|
 | 
						|
	/// @}
 | 
						|
}//namespace glm
 |