Add a function to the `sb:☁️:HTTP` class that sends session data collected by a `sb::progress::Progress` object to a configured URL. Add a PHP script for receiving the session data, intended to be installed separately on a remote server. Add a randomly generated ID when writing new save files. Do not overwrite existing IDs, so the ID will persist for the life of the file. Store the ID in the play session data. Add a string identifying the program's build, either "windows", "linux", "macos", "wasm", or "android". Add function for accessing requests in the HTTP queue. Add the `sb::math` namespace for functions in math.hpp. Add open source SHA256 hash library to the project. Use the library to hash the player's Steam username before saving it to the session data. Add documentation for `sb:☁️:http::post_session` to README. Add a function for getting a string representing the current date up to the minute to `sb::time`. This function is used to store the start time of the play session. Add test of session transfer to HTTP test case. |
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catch2 | ||
cli11 | ||
gif-h | ||
glew | ||
glm | ||
json | ||
sdl2-gfx | ||
sha | ||
superxbr.cpp |