Add a function to the `sb:☁️:HTTP` class that sends session data
collected by a `sb::progress::Progress` object to a configured URL.
Add a PHP script for receiving the session data, intended to be
installed separately on a remote server.
Add a randomly generated ID when writing new save files. Do not
overwrite existing IDs, so the ID will persist for the life of the
file. Store the ID in the play session data.
Add a string identifying the program's build, either "windows",
"linux", "macos", "wasm", or "android".
Add function for accessing requests in the HTTP queue.
Add the `sb::math` namespace for functions in math.hpp.
Add open source SHA256 hash library to the project. Use the library to
hash the player's Steam username before saving it to the session data.
Add documentation for `sb:☁️:http::post_session` to README.
Add a function for getting a string representing the current date up to
the minute to `sb::time`. This function is used to store the start time
of the play session.
Add test of session transfer to HTTP test case.